idle champion forgetten realms


Early in September 2017, Codename Entertainment released their newest idle game Idle Champions of the Forgotten Realms from alpha to early release on Steam. This marks D&D’s first foray into officially licensed idle clicker games. If you are into idle games at all then you would know Codename Entertainment from one of the biggest idle games in the last 5 years “Crusaders of the Lost Idols”. With Idle Champions of the Forgotten Realms, they have continued the trend of creating a really good and engaging idle game.

Idle Champions of the Forgotten Realms – Basics

Set in the Forgotten Realms world, this free idle clicker has some of the familiar faces, like Bruenor and Minsc and locations we all love. You start out with Bruenor as he leads a band of up to 9 heroes through various “missions” in the Sword Coast area of Faerun. Noticeably missing from the hero lineup is Catie-Brie, Wulfgar, and Drizzit. CE and WotC have said as they expand the game, new heroes and locations will open up through events. The first event is the High Harvest-tide event, where you do a series of missions for a new companion, gear, and achievements. This event gives you Stoki, the gnome Monk who despite her size packs a punch.


As you progress in each mission, you add more and more heroes to your group. Each has their own unique attacks and buffs. One really cool feature of this game that makes it stand out from the rest of the pack is hero placement strategy. Proper placement of heroes in the diamond formation will cause other heroes’ damaged to get buffed. Bruenor, for example, will buff the damage the heroes in the same row as him. While Minsc uses his “Favored Enemy” skill to do 125% to start with to Fey, Monstrosities, Undead, Humanoids or Beasts. If you think that sounds simple, it’s not. Some missions have “guests” tagging along that will take up some of the 9 hero slots. Hero choice and placement for a non-optimal formation becomes a real challenge. When do you swap out one hero for another is all part of the fun.

Idle Champions of the Forgotten Realms


As with any idle game, there is grinding… A LOT of grinding. For each area you visit, you have your main missions and then a “free play” option where you can advance as far as you want. As you collect money in the game, you start earning something called Torm’s Favor. This is a boost to money gathering when you start a new mission or redo a free play game. The trick to getting the most out Torm’s Favor is reset often. You can earn far more Torm’s Favor with 11 resets missions lasting an hour long than you will of 1 reset of an 11-hour game. The higher the gold bonus the farther you can progress before you bog down. This also helps with some of the more challenging missions where you might have to get to level 100 with only 5–7 of your companions instead of the normal nine. So getting as much of Torm’s Favor as you can is a must.

State of the Game

Idle Champions of the Forgotten Realms is in Early Access right now. So there are some issues. Balance seems pretty good so far. There are some graphical issues, like seams in the background where the image isn’t quite lined up right. Codename Entertainment has been updating the game fairly regularly. I’ve been playing the game for 2 weeks now and seen 3 updates come through. So they are on it, which is good. Many of the early access games never really see much support and hardly ever make it too release.


Now for the 900lb gorilla in the room. Micro-transactions. Yes, Idle Champions of the Forgotten Realms has some. As you play through the game aside from money two things will drop from bosses every 5 levels. Gems and occasionally chests. There are 2 types of chests so far. Silver chests contain 3 items, usually 1 piece of gear, gold and either a second piece of gear, more gold or a support item. Gold chests contain 5 items. There are higher quality pieces of gear, a “bounty contract” which gives X amount of time worth of gold now, and better quality support items. Silver chests are either a drop from a boss or purchased with the gems in the stores. Gold chests rewards come from missions, purchased for a ton of gems or bought with cash, so the pay to play worry is not really there for this game. They don’t hit you over the head or put up paywalls to play the game. It is an unobtrusive way to do it.


I would have to give this game a 9/10. It’s fun, doesn’t get old like some idle games and its DnD based!

Anyway, find it on Steam here:

Categories: DnDRole Playing